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Oxylus Engine

Data-driven C++ game engine with a Vulkan renderer, Lua scripting and an ImGui editor.

Desktopfree

Oxylus is an open-source, data-driven game engine written in C++ with a modular Vulkan renderer, ECS architecture, Jolt physics and Lua scripting. It includes an optional Dear ImGui editor, so games can be built either programmatically or through the editor. It is early in development and aimed at developers comfortable with a changing API.

Categories
game enginedeveloper toolsgraphics

Full match profile

Behind the summary, Matchbox keeps a richer profile of Oxylus Engine - the signals our matcher actually reads to decide when to surface it. It stays private; claim the listing to see and control it.

  • Problem & pain-point mapping
  • Who we surface it to (audience fit)
  • What it's a strong alternative to
  • Trust & credibility signals

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Describe what is not working - we’ll show you whether Oxylus Engine (or something else) actually fits.