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Oxylus Engine
Data-driven C++ game engine with a Vulkan renderer, Lua scripting and an ImGui editor.
Desktopfree
Oxylus is an open-source, data-driven game engine written in C++ with a modular Vulkan renderer, ECS architecture, Jolt physics and Lua scripting. It includes an optional Dear ImGui editor, so games can be built either programmatically or through the editor. It is early in development and aimed at developers comfortable with a changing API.
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game enginedeveloper toolsgraphics

