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Finite Field Assembly

Language emulating GPU computation on regular CPUs via finite fields

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A programming language that uses finite field arithmetic to emulate GPU-style computation on ordinary CPUs, compiling programs to C rather than relying on GPU hardware. It is aimed at systems programmers and researchers in number theory and cryptography who need to run GPU-style finite-field workloads where CUDA or specific GPUs are unavailable, using nested CPU calculations instead of cache-aware vectorization or parallelization.

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developer toolsprogramming languages

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